Maya Ellis

I’m interested in how people think, make things, and find their way through change.

I help teams at Open Field build more considered products. This is where I write about design, work, and paying attention.

2026

2025

The things a prototype can tell you

3 min read · May 14, 2026

A prototype makes a question tangible.

Last month, I spent a morning drawing a flow that seemed obvious on paper. Once I made it clickable, the problem became clear: I was asking someone to make a decision before they had enough context.

The useful part of a prototype is how quickly it lets you be wrong. I now start with the moment that feels most uncertain, build only enough to test it, and watch where people hesitate.

A place for unfinished work

2 min read · March 2, 2026

Every project needs a shelf for ideas that are not ready yet.

I used to keep rough work out of sight until it had a convincing explanation. That made collaboration harder than it needed to be.

Sharing a sketch early invites a different kind of conversation. People stop judging the finish and start asking what could happen next.

Learning to leave space

4 min read · November 21, 2025

A quieter page asks more of the few things that remain.

I have been looking at old book jackets this week. Some feel almost empty, but the type sits so confidently that nothing else seems necessary.

The lesson I brought back to software was modest: give the essential thing enough room. A clear label and a little space often do more than another surface or an extra explanation.